The First Shout’Em All ever!
One of my first year projects at ENJMIN.
A game where you play a Japanese boss who doesn’t know a word of English and spend his time yelling « Hatarake! », japanese for « Work! » at his slav… employees. The game is played by tapping on a big touch screen and yelling at a microphone. It was a real good time watch it been played during project viva. Yes, we made people applaud a suicide …
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As the new CEO of this branch company, you have to pull the wool over your father’s eyes. Run across the level looking for lazy employees and yell at them so they go back to work fast. Once you get to know their patterns, you can blow deadlines and score major points. Achieve many contracts and enhance your Yelling Celestial Qi Level.
Unlike the protagonist, I am way too soft to be a Manager myself, even though I easily talk to other good-willing team members, I can’t deal with people who refuse to get involved. I want to create stupid fun games for ever and ever. Two months to create a game that big is hard with a team of three and a half members, especially if you code on another project at the same time. Oh and (quite decent) pixel art is « doable » even without drawing skills.
PC Version HERE (Mouse & Microphone required)
Pierre Le Marchand – Programmer
Guillermo Nuñez – Programmer
Tom Quelvennec – Music Composition
Anne Bournisien – Character Designer
André Brice – Game Design, Graphic Design, Manager
Special kind thanks to Leï Chihab. (*kisses*)