Dexter’s Laboratory

A « series-to-videogame » side project at ENJMIN. Theme was free so we chose the best cartoon ever !

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Take any movie/series you like and adapt it to be a playable game in two weeks.

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Fast-paced competitive game taking place in Dexter’s Laboratory universe. Weird machines and effects powered by Construct 2.

dexters-game-test

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The players embody Dexter and his older sister, Deedee. as usual the latter wrecks everything inside the lab, dancing near the machines and pressing red buttons.

Both run across the lab from machines to machines. Dexter has to repair them whereas Deedee hits them by mashing the A button. It’s as simple as that. Fun, fast, unwinding.

 

Since our programmers had better things to do (R&D for our main second year game project, just to be honest), I had to do all the coding here. WHICH WAS GREAT because I %!#* love Construct 2 and this kind of game. I managed my way through the development in time, with all the features and effects we wanted to implement. The result is really fun to play, watch and hear. Brace yourselves : Main theme remix ahead !

PLAY NOW ! (Browser game – requires two compatible gamepads)

 

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Luis Wong – Producer
Aline Krebs – 2D/3D Artist
Dánae Alba González – 2D/3D Artist

Bastien de L’Hermite – Game Designer
Clément Plantier – Game Designer
Théodore Doumic – Game Designer
André Brice – Game Designer & Programmer
Nicolas Mahieu – Sound Designer
Vincent Loubet – User Experience